WEEK THREE: LATE MONDAY, THE ELECTRICAL ROOM
[ well, there's no one he wants to risk going through a door with him any longer (clementine should only have to risk one door a week, ems is too young, vi is too nice, and dirk honestly deserves better), and no one he trusts to have his back like that, so this week dave's making his russian roulette choice alone, just like the first week.
it is, after all, much better that way.
whats behind door number one? ]
it is, after all, much better that way.
whats behind door number one? ]

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There's nothing behind him, but he'll hear a squelch. Something is moving in the room, between the machines and the assorted cabinets and drawers.]
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but yeah that sounds like a bigger concern. he flicks his right wrist to draw out a scalpel, keeping his back to the breakers and scanning the area. the cabinets and drawers are things he definitely wanted to go through but he probably needs to take care of the Thing in here, first.
he'll start circling past the breakers, his back clinging to the wall as he tries to spot whatever it is, moving as quietly as he can. ]
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As he circles past the breakers, the noise stops. Dave is left with nothing but the sound of his own breathing and the audible hum of the machinery in the room. Perhaps, if he's the optimistic type, he'll believe the coast is clear. But probably not. After all, things tend to go south around here.
And that's exactly what happens. As he moves, quietly as to not make a sound, something shoots out from under the machines and wraps around his ankle. It yanks, pulling as hard as it can to topple him over and potentially causing him to slam his face against one of the metal cabinets. Think fast.]
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He'll be given exactly enough time to get back on his feet before a mass of tentacles, eyes and mouths (plural) shoots out from where the tendril disappeared and tackles him. The thing packs a wallop, its size roughly the height of Dave's torso, and if he's not careful — he might end up getting slammed into one of the machines.
Or even worse, knocked headfirst into the fusebox.]
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john egbert gave him these shades and they're more important than the universe not cracking in two and in a moment of sheer panic he can't allow them to be unaccounted for.
he grunts as he's knocked back, only able to register in a split second he's heading straight for the fusebox before trying to push back and not being certain he's going to have the time to do so.
instinctively he reaches for a power that isn't there, to wind back the clock or freeze time, but it's still gone, fuck -
they're all going to be so pissed off with him. he doesn't really even think about that, just thinks right, no time powers and slashes at the thing again because the one rule is don't go down or at least try not to go down alone and if nothing else he can drag the thing to slam into the fusebox with him, right? ]
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They both slam into the fuse box, breaking it due to both its age and the force of the impact. Instantaneously, hundreds of milliamps run run through their bodies. Their muscles will seize, making it impossible for either of them to let go of each other. Dave's heart will beat in an uncontrolled matter. Within moments, this will prove to be fatal.
There will be a power outage throughout the motel as a result of this, but Dave won't be around to presence it. On the bright side, at least, he will have succeeded in taking the monster down with him.]
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also rip dave strider. his last thought is not particularly eloquent or noteworthy or more than fuck but hey. at least he didn't go out alone?
(sorry excuse for a knight.) ]
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The Electrical Room's door will remain unlocked, facilitating the discovery of his corpse. He'll ICly wake up in the graveyard at midnight on Tuesday, once curfew has begun.]
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